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1. CCP Rattati's View On The Redline - in Feedback/Requests [original thread]
CCP Rattati wrote: Honestly, I don't know what exactly can be done, so take this with a grain of salt. I would just want to not grant WP and kills instigating from within the redline. It could still be a safe haven to flee into or rearrange for...
- by Slen Kaleth - at 2014.06.04 21:04:00
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2. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Brokerib wrote: HOWDIDHEKILLME wrote: Everything needs one counter measure. Make the focused scanner scan to 14 db. On a proto galante logi. Paper rock scissors <---- caldari logi personally So what's the counter measure for a proto g...
- by Slen Kaleth - at 2014.06.02 02:45:00
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3. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
Remove 1 sec animation delay Remove charge time and add that to reload instead Weapon must be fired from ADS and pressing and holding fire button will cause ADS. Add addition 10% damage.
- by Slen Kaleth - at 2014.06.01 15:40:00
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4. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Why not change the scout's skills to affect mods that provide the desired bonus instead of a direct suit boost.
- by Slen Kaleth - at 2014.06.01 03:19:00
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5. BPOs - in Feedback/Requests [original thread]
I think BPOs should simple reduce the cost of a suit, not provide it for free. That would simulate the material/install cost.
- by Slen Kaleth - at 2014.03.22 23:16:00
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6. will cloaks be av - in Feedback/Requests [original thread]
Just like a turret that is being used by the enemy, no you can not hack it.
- by Slen Kaleth - at 2014.03.15 02:50:00
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7. Vehicle Question: TTK? - in Feedback/Requests [original thread]
Am I to assume it is on the grounds of 1v1, 1 tanker up against 1 of anything else? Also, is this with hardners, or without? I like where you are with this, it makes a lot of sense. Tanker, how long do you think you should last agianst sustained...
- by Slen Kaleth - at 2014.03.09 18:54:00
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8. Reduce equipment spam - Equipment Limits & Supply Depots - in Feedback/Requests [original thread]
I personally like the idea of giving suits a set "bandwidth" and have each piece of active equipment you currently have require a certain amount. Deploy a bunch of hives and uplinks and switch to a non logi suit with not enough bandwidth, your equ...
- by Slen Kaleth - at 2014.02.22 18:00:00
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9. A change to shield regen. - in Feedback/Requests [original thread]
It would be inline with EVE shields. I think it should be also Suit based. Each suit has a pre set time for fully charged.
- by Slen Kaleth - at 2014.02.21 16:46:00
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10. The Remote Explosive problem... - in Feedback/Requests [original thread]
Slim Winning wrote: I read on here somewhere that CCP said you can't detonate an RE in death. That's simply not true . I've detonated and killed people 3-4 seconds after I died. And RSs are actually quite broken in terms of glitches as well...
- by Slen Kaleth - at 2014.02.09 01:18:00
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11. TRUE HEAVYS ONLY - in Feedback/Requests [original thread]
X7 lion wrote: ok but take away the ability for heavy suit to use light weapons. fairs fair. The more stuff are given a hard restriction the less the game is "Play it your way" as they liked to advertise. I would recommend adding soft restr...
- by Slen Kaleth - at 2014.02.07 16:24:00
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12. [Request] Academy - in Feedback/Requests [original thread]
Request players with an already established merc to have the option to opt out of the academy. I made an alt today and I just felt so bad for those new berries that I mowed down to graduate. Went 15:0. For their sake make this an option.
- by Slen Kaleth - at 2014.02.01 01:36:00
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13. Request: heavies should not carry light weapons - in Feedback/Requests [original thread]
Funny I was actually thinking it would be neat to make all non side arms light weapons, double the CPU/PG for former Hvy Weapons and give Heavies a 50% reduction to them.
- by Slen Kaleth - at 2014.01.14 02:30:00
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14. a Better Flaylock for a Better Future... - in Feedback/Requests [original thread]
Personally I thought they should have left the splash radius alone and just reduced the splash damage more than they did. That would make it a good finisher, but something that requires skill if used as a primary.
- by Slen Kaleth - at 2013.12.24 19:09:00
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15. [Feedback] change game win criteria - in Feedback/Requests [original thread]
I didn't wanted to post my idea without an in game reason (other than balance) but I want to at least get it out there and hopefully someone else can fill in the hole. Ok, my idea to balance the matches against tanks and Protostomping with out af...
- by Slen Kaleth - at 2013.12.22 23:28:00
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16. [Feedback] HAVs too strong against infantry - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Soraya Xel wrote: CCP needs to ensure a solo player can kill tanks unless CCP is willing to make it so a tank requires multiple players. WHAT ?????? A team has to sacrifice a whole squad j...
- by Slen Kaleth - at 2013.12.13 01:26:00
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17. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Kaylee Veloc wrote: I don't get where the ideas that Logi should use sidearms only or get reduced damage come from. They are still trained soldiers and as such carry the weapons of a soldier. Yes they have a role but it doesn't necessarily mean...
- by Slen Kaleth - at 2013.11.11 17:15:00
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18. Thoughts on re-loading - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Slen Kaleth wrote: I played one game (can't remember which one) where your ammo was magazines and when you reloaded and the mag was not empty it was put back into your inventory but at the capacity that it was taken ou...
- by Slen Kaleth - at 2013.11.08 02:36:00
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19. Thoughts on re-loading - in Feedback/Requests [original thread]
I played one game (can't remember which one) where your ammo was magazines and when you reloaded and the mag was not empty it was put back into your inventory but at the capacity that it was taken out at. Eventually when you go through your other ...
- by Slen Kaleth - at 2013.11.08 00:39:00
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20. [request] change notification text color - in Feedback/Requests [original thread]
Simple request, the text that appears above the screen when an ally or enemy is hacking a turret/null cannon/supply/ ect... I request that when the message is in reference to an ally hacking something change it to blue and keep the enemy notificat...
- by Slen Kaleth - at 2013.09.20 15:50:00
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